high7.1Public exploit code
CVE-2003-1431
Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal …
Public exploit code
Working exploit or proof of concept code has been published for this vulnerability. Treat unpatched systems as at risk.
- Epic Games Unreal Engine 436 - Client Unreal URL Denial of Service2003-02-05 · dos · multiple · Verified
Impact
Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL.
Affected products
| Vendor | Product | Affected versions |
|---|---|---|
| Epic Games | Unreal Engine | Versions 226f, 433, 436 |
Weakness classification
References
- NVD record
- CVE.org record
- http://archives.neohapsis.com/archives/bugtraq/2003-02/0063.html
- http://archives.neohapsis.com/archives/bugtraq/2003-02/0142.html
- http://www.pivx.com/luigi/adv/ueng-adv.txt
- http://www.securityfocus.com/bid/6774
- https://exchange.xforce.ibmcloud.com/vulnerabilities/11301
- http://archives.neohapsis.com/archives/bugtraq/2003-02/0063.html
- http://archives.neohapsis.com/archives/bugtraq/2003-02/0142.html
- http://www.pivx.com/luigi/adv/ueng-adv.txt
- http://www.securityfocus.com/bid/6774
- https://exchange.xforce.ibmcloud.com/vulnerabilities/11301