medium5.0Public exploit code
CVE-2008-7015
Unreal engine 3, as used in Unreal Tournament 3 1.3, Frontlines: Fuel of War 1.1.1, and other products, allows remote attackers to cause a denial of service (s…
Public exploit code
Working exploit or proof of concept code has been published for this vulnerability. Treat unpatched systems as at risk.
- Unreal Engine 3 - Failed Memory Allocation Remote Denial of Service2008-09-12 · dos · multiple · Verified
Impact
Unreal engine 3, as used in Unreal Tournament 3 1.3, Frontlines: Fuel of War 1.1.1, and other products, allows remote attackers to cause a denial of service (server exit) via a packet with a large length value that triggers a memory allocation failure.
Affected products
| Vendor | Product | Affected versions |
|---|---|---|
| Epic Games | Unreal Tournament | Version 3 |
| Frontlines | Fuel Of War | through 1.1.1 |
Weakness classification
References
- NVD record
- CVE.org record
- http://archives.neohapsis.com/archives/fulldisclosure/2008-09/0189.html
- http://osvdb.org/48292
- http://www.securityfocus.com/archive/1/496280/100/0/threaded
- http://www.securityfocus.com/bid/31140
- https://exchange.xforce.ibmcloud.com/vulnerabilities/45095
- http://archives.neohapsis.com/archives/fulldisclosure/2008-09/0189.html
- http://osvdb.org/48292
- http://www.securityfocus.com/archive/1/496280/100/0/threaded
- http://www.securityfocus.com/bid/31140
- https://exchange.xforce.ibmcloud.com/vulnerabilities/45095