critical9.8
CVE-2020-6018
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled …
Impact
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.
Affected products
| Vendor | Product | Affected versions |
|---|---|---|
| Valvesoftware | Game Networking Sockets | before 1.2.0 |
Weakness classification
References
- NVD record
- CVE.org record
- https://github.com/ValveSoftware/GameNetworkingSockets/commit/bea84e2844b647532a9b7fbc3a6a8989d66e49e3
- https://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/
- https://github.com/ValveSoftware/GameNetworkingSockets/commit/bea84e2844b647532a9b7fbc3a6a8989d66e49e3
- https://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/