medium5.5
CVE-2026-111152
Game Music Emu (libgme) through 0.6.5 contains a heap out-of-bounds read vulnerability in the AY loader get_data function caused by an integer underflow in the…
Impact
Game Music Emu (libgme) through 0.6.5 contains a heap out-of-bounds read vulnerability in the AY loader get_data function caused by an integer underflow in the track-table bounds check. Attackers can supply a crafted ZXAYEMUL file with an oversized track table to read past the file buffer via gme_track_info or gme_start_track, crashing libgme consumers.
Affected products
| Product | Affected versions |
|---|---|
| Game Music Emu (Libgme) | through 0.6.5 |
Versions were read from the advisory text. No structured product data has been published for this record yet.
Weakness classification
References
- NVD record
- CVE.org record
- https://github.com/libgme/game-music-emu
- https://github.com/libgme/game-music-emu/blob/9e23d10f9fd2a6a2f33b10912dd8dc7153258995/gme/Ay_Emu.cpp#L53-L80
- https://github.com/libgme/game-music-emu/commit/ae10a8f05479e3c8f80429e7a59759fed06f8c13
- https://hackmd.io/@haind-pwn/libgme-ay-track-table-underflow-oob-read
- https://www.vulncheck.com/advisories/game-music-emu-libgme-through-0.6.5-heap-out-of-bounds-read-via-ay-loader